Monday, September 16, 2013

Hyper Light Drifter


Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, steeped in blood and treasure hoping to discover a way to quiet the vicious disease. Echos of a dark and violent past from the dead eras resonate throughout and he can't help but listen.

Game Animation








Stretch Goals



Notes on $160,000 Goal:

I want this game to shine. I want to fully indulge this vision, so I will use the funds to further the quality of the game rather than bolster any after-thoughts.
On $180,000 Goal:

There are so many great artists, illustrators, writers, wonderfully creative people that I'm surrounded by and I want them in on this! I plan to commission small pieces of art to flesh out the world; they can create new character that live in this world, write new lore, and punch out some rad art, all within the limitations of the history and style of this world. All work will be collected in the Companion Art Book and their pieces featured on our site once they start producing!
Notes on PS4 + Vita support

REVISION! I'd like for everyone to be able to get the version they want. If you have already contributed at the $10 tier, simply pledge an additional $5 and I'll compose a survey after the campaign is over to determine which version you would like a key for. Cross-buy is undetermined for right now. If you have already contributed at $15 or more, you will be given the choice of PC, Linux, Mac, PS4 or Vita. That's as simple as I can make it for now!



VERDICT
My opinion towards this game it's as same as other gamers. A blend of Diablo III meets Zelda gameplay with the traditional 8-bit to 16-bit blend of graphics, you'll see a masterpiece that's going to be made! I have pledged USD$10 for this game as a backer at Kickstarter.com so why not you support the game project as well? Rock on! Drift more.


Friday, September 13, 2013

Music Day

September 14th: Photo Day / Music Day

Most days in Korea are photo and music days, but the 14th of September is when it becomes “official” (or as official as an off-the-calendar holiday can get).

Portrait studios and gimmick photo booths are popular, and it seems like everyone’s taking a reverse-facing camera shot. Noraebangs — singing (karaoke) rooms — are in high demand, as well.



What is there for now? All I can do is play my favorite games, listen some musics , wondering what she's doing? Spent almost a lot of 14th day together. This time I'm soloing the day out. Changing my personalities and perception towards my own. This few holidays will just be another day of workup for being the me that should have loved the one's I love carefully and deeply.


Thursday, September 12, 2013

Mighty No.9


Mighty No. 9 (stylized as Mighty №9) is an upcoming action-platform video game in development by Comcept and directed by renowned producer Keiji Inafune. The creation of the game relies on the online crowdfunding website, Kickstarter. This will be the second released game by development studio Comcept, after Yaiba: Ninja Gaiden Z. Mighty No. 9 very closely resembles another Inafune creation, Mega Man, in both gameplay and character design and is considered by many as its spiritual successor.

The minimum Kickstarter goal for Mighty No. 9 has successfully been funded as of September 2, 2013, after only two days of the creation of the page. However, further funding is still required to accomplish additional "stretch goals" such as versions of the game for video game consoles, as well as the funding of unknown rewards.


VERDICT
I have pledged $20 for this game. So what about you? Do you think this game deserves more than that? With extra modes which is way better than it's Megaman series. The spiritual successor now comes by the name of Beck!